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Version changelog

  • Refactored card revealing animations to make them compatible with iOS.
  • Removed some video effects due to incompatibility with iOS.
  • Added farming API support.
  • Fixed a glitch that shown module coords on the board when they weren't needed.
  • Implemented match replays.
  • Tuned bug reporting utility.
  • #FR240806 ~ Added messages with prize picking info on training matches for the match ending screen.
  • Added category filters and navigation to the shop.
  • Added match player dominance bar.
  • Refactored board zoom and music sliders. Now they're toggled into a larger modal for easier access.
  • Edits on the welcome screen.

Assets library updated:

  • Fixed image glitches on several Tavin|DAX and Spiral of the damned characters.

Server side:

  • Fixed a glitch in the gameserver that didn't allow prize picks from training match wins when they were supposed to be eligible.
  • Aborted matches are no longer deleted from the database, but marked as finished without winner.
  • #BR240725T055816 ~ Fixed wrong XPs given to the player in the match results.
  • Fixed a glitch that, on multiplayer matches, picked a winner even if other players had the same amount of cards instead of declaring a draw. Now a draw is properly declared on this case.
Full changelog