Policromix Weekly Newsletter - Issue #34

Permalink Report to webmaster

A Week of Exciting Updates!

Greetings, Policromix players! This week has been packed with thrilling developments for the Policromix universe. From new gameplay animations to the latest on Poliminer’s beta testing, we’ve got a lot to share. Dive into the updates below and stay tuned for more as we continue to build an epic gaming experience for you!
   

Policromix Gameplay Gets Animated!


Get ready for a visual treat in the next Policromix update! We’re introducing new elements to enhance your gameplay experience. Watch your cards come to life with dynamic reactions during battle, - including idle, attacking, hit, and death state changes. This is just the first step in adding more awesome content to make every match even more immersive. Stay tuned for the release date and prepare for a whole new level of excitement!
   
   

Poliminer Beta Testing Update

The first round of beta testing for Poliminer, the first mini-game in the Policromix universe, is wrapping up, and we’re thrilled with the progress! Here’s what’s happening:
  • Round 1 Closing, Round 2 Incoming: The first round ends soon, with the second round kicking off next week. All testers must participate in every round to qualify for the top-tier rewards, which will be paid out at the full game release next month.
  • Leaderboard Spotlight: Shoutout to our top testers—Mhowii, Tonzkie, and TheDonCarlos—who are leading the pack! Other testers are hot on their heels, so keep pushing.
  • Reward Tiers: Rewards will be distributed based on a 3-tier ranking system, determined by:
    1. Coins earned during testing.
    2. Quality of feedback in bug reports and suggestions.
  • Check Your Stats: Track your mining progress at policromix.com/miner/stats.

What’s Changing in Round 2?

We’ve made some tweaks to balance the Poliminer economy and align it with the main game’s arcade system:
  • Character, tool, travel ticket, and extra shift prices have been adjusted upward.
  • Tool durability ratios have been updated.
  • A bug causing inflated material profits (hello, instant millionaires!) has been fixed.
  • Pending Code Update: Material sales will be capped at 20 per batch, with an ad required to sell another 20. Daily sales are limited to 100 materials.
Thank you to all our testers for your invaluable feedback—keep it coming!
   
   

Poliminer Video Teaser & Community Growth

  • New Video Alert: Our production team is dropping a Poliminer intro video for our YouTube community soon. Stay tuned for a sneak peek into the action—perfect for sharing with friends to get them hooked!
  • Welcome New Team Member: We’re excited to introduce our new community moderator, tljoe01, who’s joining us on Telegram to assist players and boost engagement across our social platforms. Drop by and say hi!

   


Closing Note
We’re beyond excited about the direction Policromix and Poliminer are heading, and it’s all thanks to your support and feedback. Keep mining, battling, and sharing your thoughts as we gear up for more updates. See you in the game, and don’t forget to check out the new video when it drops!
 
Happy gaming,

The Policromix Team
 
 
3 users rated this post.
Vote now!
Cumulative results: 15 points • Rating: 5

Do you know you can set a label to Trey_Tz?

PoliCromix has a system that lets users stick labels to other users as an alternative way to show their appreciation or discontent for the contents of their posts or their attitude when commenting.
Do you want to be part of the elite? Become a valuable contributor!

Learn more about the user labels

1 comments

yesterday 8:03 AM (1 days ago)

Glad i was part of this journey 

0
You need to register an account if you want to leave comments on this or any other post!
Click here to register now!